Message boards : Graphics cards (GPUs) : Ageia PhysX PPU
Author | Message |
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Does PS3Grid work on Ageia PhysX PPUs? | |
ID: 2699 | Rating: 0 | rate: / Reply Quote | |
I'd be surprised if it's ever supported in any way. | |
ID: 2701 | Rating: 0 | rate: / Reply Quote | |
I'd be surprised if it's ever supported in any way. Well, it's a CUDA device and BOINC said it found the CUDA device (I don't have NVidia graphics cards), so I thought I should give it a try. I thought CUDA is a generalized API which should take care of the specific hardware, so that everything developed on CUDA should work on every CUDA device... BTW, here's the error the workunits produce: <core_client_version>6.3.10</core_client_version> http://www.ps3grid.net/result.php?resultid=72566 ____________ | |
ID: 2717 | Rating: 0 | rate: / Reply Quote | |
The G80 (compute capability 1.0) based cards are also Cuda devices and recognized as such, but not supported by the projects Cuda 2.0 app. | |
ID: 2720 | Rating: 0 | rate: / Reply Quote | |
The G80 (compute capability 1.0) based cards are also Cuda devices and recognized as such, but not supported by the projects Cuda 2.0 app. Thanks for the answer. This means there's no chance whatsoever to get it running with a future driver update or something like that, because it's basically insufficient hardware? | |
ID: 2725 | Rating: 0 | rate: / Reply Quote | |
Looks like :-/ | |
ID: 2726 | Rating: 0 | rate: / Reply Quote | |
The Ageia Physx is so totally different hardware that even if CUDA managed to make the code compatible I'd imagine it would run horribly slow / inefficient. | |
ID: 2732 | Rating: 0 | rate: / Reply Quote | |
Message boards : Graphics cards (GPUs) : Ageia PhysX PPU