Message boards : Graphics cards (GPUs) : Have work units gotten longer????
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My SLI system was completing two work units every 19-20 hours. Now it appears they are taking 24 to 38 hours. Has anyone else seen a jump in their completion times? | |
ID: 8787 | Rating: 0 | rate: / Reply Quote | |
Forgive the dumb question, but just checking the obvious, easy stuff first: | |
ID: 8788 | Rating: 0 | rate: / Reply Quote | |
My time to complete a Wu jumps from about 8h to a little more than 10h - Vista 64Bit. With XP 32Bit from about 6h to 7h... Both with a GTX295 | |
ID: 8791 | Rating: 0 | rate: / Reply Quote | |
No, both XFX 9600 GSO's are operating independently. I just thought it was kind of odd to see a jump in times when they were pretty steady before and both are doing seperate work units. | |
ID: 8794 | Rating: 0 | rate: / Reply Quote | |
If WUs do have the same name, you can assume they are of the same length. | |
ID: 8854 | Rating: 0 | rate: / Reply Quote | |
If WUs do have the same name, you can assume they are of the same length. Any possibility of knowing what the naming schemes mean? | |
ID: 8868 | Rating: 0 | rate: / Reply Quote | |
mscharmack, | |
ID: 8904 | Rating: 0 | rate: / Reply Quote | |
I've certainly found that WU are taking longer and that as a result my daily credit is plummeting. What gives? | |
ID: 8969 | Rating: 0 | rate: / Reply Quote | |
I've certainly found that WU are taking longer and that as a result my daily credit is plummeting. What gives? Are you using BOINC 6.6.20? Best alternative, roll back to 6.5.0 ... a reported problem ... 6.6.23 is a potential alternative, but it looks to ME like the screwed up work fetch so you have to watch and reset debts (for me every 24-48 hours) which means that these later versions are not yet ready for prime time ... 6.6.24 will not use the second GPU if you have more than one ... Waiting for 6.6.25 ... :) | |
ID: 8971 | Rating: 0 | rate: / Reply Quote | |
Paul | |
ID: 8983 | Rating: 0 | rate: / Reply Quote | |
No, I have the same... two GTX 295s ... though I think that they are from different MFGRs (pretty sure they are) ... which may be the cause. The trouble is the new test does not tell you WHAT failed. | |
ID: 9005 | Rating: 0 | rate: / Reply Quote | |
I've certainly found that WU are taking longer and that as a result my daily credit is plummeting. What gives? I'm using 6.6.15. I've got no problem getting work and on my 2 X 260GTX machine both GPUs are crunching away. Nothing is crashing and there are no errors. It's just that WUs are taking two or three times longer to run - for the same credit. ____________ The Scottish Boinc Team | |
ID: 9009 | Rating: 0 | rate: / Reply Quote | |
I've certainly found that WU are taking longer and that as a result my daily credit is plummeting. What gives? You may be running into the bug we thought was in 6.6.20 ... roll back to 6.5.0 and try that and see if the times go back to normal. That is what I did when the problem hit me. I went from 16 tasks a day to 8-10. Rolled back to 6.5.0 and my 6 hour run times came back. (some tasks took as long as 24 hours thought the time step did not seem to change). Seriously, you should consider it. If this changes things, then we know the long run bug was introduced earlier than 6.6.20 ... | |
ID: 9021 | Rating: 0 | rate: / Reply Quote | |
Seriously, you should consider it. If this changes things, then we know the long run bug was introduced earlier than 6.6.20 ... I second that. A rutime 2-3 times larger is not normal. MrS ____________ Scanning for our furry friends since Jan 2002 | |
ID: 9033 | Rating: 0 | rate: / Reply Quote | |
I downgraded to 6.5.0 and it seems to be have speeded things up no end! Thanks very much for the advice. | |
ID: 9038 | Rating: 0 | rate: / Reply Quote | |
Reverted back to 6.4.7 today. The system seems to be much more stable than under 6.6.20. I will keep it there for a few days and check out the results. | |
ID: 9045 | Rating: 0 | rate: / Reply Quote | |
Thank you for the feedback. | |
ID: 9051 | Rating: 0 | rate: / Reply Quote | |
Hmm now to be honest i see some units really have a much longer time to complete nowadays. | |
ID: 9066 | Rating: 0 | rate: / Reply Quote | |
It would be good to have some repeatable test units through GPU grid which you could subscribe to for testing purposes (In CPDN Beta you can subscribe to different tests). Maybe 3 or 4 workunits that have been verified as clean and reliable could be repeatedly retrievable would make comparisons a lot easier. | |
ID: 9073 | Rating: 0 | rate: / Reply Quote | |
I'd say +/-10% is normal. It could also be that you'll get more credits for WUs which lasted longer. | |
ID: 9088 | Rating: 0 | rate: / Reply Quote | |
There have been not substantially changes in the size of WUs. | |
ID: 9090 | Rating: 0 | rate: / Reply Quote | |
TI wish it were otherwise, but, sometimes the latest and greatest isn't ... This is why I am still running 6.3.21. I can not find any indication that any newer release is any better, and most appear to be worse. | |
ID: 9096 | Rating: 0 | rate: / Reply Quote | |
This is why I am still running 6.3.21. Well, 6.5.0 is good enough that I have found no issue with it yet that other versions don't also have. Or, to put it another way, there are no new and unique issues with that version. But, if yours works for you ... :) | |
ID: 9100 | Rating: 0 | rate: / Reply Quote | |
this is old : | |
ID: 9106 | Rating: 0 | rate: / Reply Quote | |
Just to let you all know that there are some much longer WUs out there. I just finished this one: | |
ID: 9109 | Rating: 0 | rate: / Reply Quote | |
Wow me scared if i ever got one of those :D | |
ID: 9111 | Rating: 0 | rate: / Reply Quote | |
I have some of the longer KASHIF_HIVPR and TONI_HIVPR Wu's on my system now. They list at 10+ hours instead of 7-8 in boincs guestimate of runtime. I have also noticed in general my sytems slowing down with time. Wu's are creeping up. Im guessing its something to do with how long my system is on for between reboots. This is Vista im sure it has plenty of ways to spoil things. Really must get Linux dual booting on this thing and keep Vista for games. | |
ID: 9115 | Rating: 0 | rate: / Reply Quote | |
I have a few KASHIF_HIVPR_xxx WUs... It seems that they need triple time - but I earn only the double points... Is this possible? | |
ID: 9117 | Rating: 0 | rate: / Reply Quote | |
@uBronan | |
ID: 9124 | Rating: 0 | rate: / Reply Quote | |
@E.T. Ape VC me abit lazy means VideoCard and is almost the slowest then ;) | |
ID: 9132 | Rating: 0 | rate: / Reply Quote | |
I did this KASHIF work unit. Took approx 7.5 hours on a GTX260+. The output file was 29Mb though, so they take a while to upload. | |
ID: 9142 | Rating: 0 | rate: / Reply Quote | |
Some of the KASHIF_HIVPR came out a bit too large. There are two types of them. One is of normal length. Resubmitting would mean lose quite a bit of results, so we try to keep going for that batch. | |
ID: 9143 | Rating: 0 | rate: / Reply Quote | |
Yes, I just completed one of them long ones, almost 54 hours of continuous processing on a 9600 GSO video card. No hope of any bonus because of the length of time to complete (still I got 8000+ for it). Looks like I'm going to have to update my video cards. | |
ID: 9144 | Rating: 0 | rate: / Reply Quote | |
Looks like I'm going to have to update my video cards. You don't have to.. the beautiful thing about mistakes is that there's always a finite chance they'll not be repeated regularly ;) MrS ____________ Scanning for our furry friends since Jan 2002 | |
ID: 9153 | Rating: 0 | rate: / Reply Quote | |
Forgive the dumb question, but just checking the obvious, easy stuff first: How do you check the SLI setting and change it if needed? I've never seen it mentioned before, and thought I bought this computer with 2 GPUs included. | |
ID: 9224 | Rating: 0 | rate: / Reply Quote | |
Some of the KASHIF_HIVPR came out a bit too large. There are two types of them. One is of normal length. Resubmitting would mean lose quite a bit of results, so we try to keep going for that batch. Have you thought of extending the deadline for the longer type in order to let participants return them after the previous deadline and still get credit? From what I've seen on other projects, telling the machine running the workunit about this change after the workunit was sent is not necessary - just changing it at your end. Another idea is to allow participants to return workunits and get credit if EITHER of the following is true: 1. The results are valid and returned before the deadline. 2. The results are valid and returned before anyone the workunit was reassigned to manages to return valid results. This will sometimes mean getting more sets of valid results from a workunit than you need; you can then discard any unwanted sets. | |
ID: 9226 | Rating: 0 | rate: / Reply Quote | |
Another idea is to allow participants to return workunits and get credit if EITHER of the following is true: | |
ID: 9247 | Rating: 0 | rate: / Reply Quote | |
Wow me scared if i ever got one of those :D Just noticed your message from months ago. If you haven't tried it yet, you might want to try my method of setting your computer location differently on some BOINC projects that work better with a short queue, and setting the preferences for that location to maintain a shorter queue. I'm currently using all four locations on the normal list of locations, even though all my computers are in one room. | |
ID: 13206 | Rating: 0 | rate: / Reply Quote | |
hiho, | |
ID: 13252 | Rating: 0 | rate: / Reply Quote | |
When I request new WU's, i get 4 of a runtime about 10 hrs and 1 with an runtime of 5 hrs, whats about the long runtime WU's, from what i seen/think their credits aint that good as the short ones! Likewise, my host 43404 got two tasks in the same request for work: the GIANNI-BIND (task 1410010) was estimated to take twice as long as the KASHIF-HIVPR (task 1409994). Yet, as you can see, they finished within 5% of the same time, and the credits were pretty closely in the same proportion - to answer the question in the other new thread. The key word here, for newly-downloaded tasks, is "estimated". When I first joined this project, those initial estimates were far too low. Gradually, the estimates are being corrected: I think there must have been another correction between 8 October (when my KASHIF wu was created), and 16 October (when my GIANNI wu was created). Don't fuss too much about the estimates. It's the final run time which matters. | |
ID: 13260 | Rating: 0 | rate: / Reply Quote | |
I've found that upgrading to new BOINC version has a significant effect on the runtime estimates also, especially if you switch from the 6.6.36 version to any 6.10.* version. | |
ID: 13261 | Rating: 0 | rate: / Reply Quote | |
100% agree with you. WU's becomes longer & given credit is far away from any proportion with shorter WU's. | |
ID: 13265 | Rating: 0 | rate: / Reply Quote | |
Message boards : Graphics cards (GPUs) : Have work units gotten longer????